Quick Start: Mapping Controls with Fergo JoystickMIDI in Your DAW
What you need
- Fergo JoystickMIDI installed and running (creates MIDI from your gamepad/joystick).
- A virtual MIDI loop driver (Windows: loopMIDI or LoopBe1; macOS: IAC Driver).
- Your DAW configured to receive from that virtual MIDI port.
- A controller (gamepad/joystick) connected.
Step-by-step setup (presets assumed: Windows + loopMIDI)
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Create virtual MIDI port
- Open loopMIDI and add a new port (name e.g., “FergoLoop”).
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Start Fergo JoystickMIDI
- Select your physical controller inside Fergo.
- In Fergo’s MIDI output settings, choose the virtual port “FergoLoop” (or your loop driver).
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Configure DAW MIDI input
- Open your DAW’s MIDI preferences and enable the same virtual port as an input.
- Create or select a MIDI track or instrument that accepts CC or Note messages.
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Map a button to a MIDI Note
- In Fergo: add a mapping for a button → set Message type = Note On/Off, choose Channel and Note number, set velocity.
- In DAW: use the DAW’s MIDI learn for the target control (play/stop, trigger sample, toggle effect). Trigger the button to assign.
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